GapTo10

CS2 Active Duty map pool

Current as of 2026-07-06. FACEIT mirrors Valve's pool.

Recently removed

Your stats on these maps are real but they no longer describe anything you can queue. Ignore them when you pick a pool — a 60% win rate on a map that does not exist is not an asset.

Map Removed
Overpass 2026-07-06
Train 2026-01-15
Vertigo 2025-10-01

How many maps should you actually queue?

Four. Below Level 10, depth beats coverage: knowing four maps properly wins more than knowing seven vaguely, because every map you half-know is a coin flip you chose to take.

Pick the four by win rate, not by how much you enjoy them, and not by ADR. ADR measures how much damage you do; win rate measures whether the damage mattered. A map where you top the scoreboard and lose is a map you should ban.

One caveat that costs people games: a map needs about 15 matches before its win rate means anything. Below that you are reading a good week, not a good map.

Run your profile to get your own pick/ban sheet, with dead maps filtered out automatically.